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Setup Board

From           To

     

White move       Black move

Moves

White
Black
Total time elapsed:           
Time elapsed (after last move):  

Show Game Rules        How to play
(The rules are different from CHESS. Please refer to these rules
before starting the game. Also, read the 'How to play' help.)

INVALID MOVE
UNDO LAST MOVE
IT IS WHITE MOVE NOW..
IT IS BLACK MOVE NOW..
A
B
C
D
E
F
G
H
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2
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BLACK
King e1; Counsellor d1; Rook a1, h1; Knight b1, g1; Elephant c1, f1;
Pawns a2,b2, c2, d2, e2, f2, g2, h2.
WHITE
King d8; Counsellor e8; Rook a8, h8; Knight b8, g8; Elephant c8, f8; Pawns a7,b7, c7, d7, e7, f7, g7, h7.
MOVES OF PIECES
The king moves as usual king, but additionally has the right to make one knight-move during the game.
Castling doesn't exist.
The counsellor moves one square diagonally.
The elephant moves two squares diagonally, but may jump the intervening square.
The knight moves as a usual knight.
The rook or chariot moves as usual rook.
The pawn or soldier moves and takes as a usual pawn, but may not make a double step on its first move. Pawns can promote when they arrive at the last
rank of the board, but only to the type of piece
that was on the promotion-square in the opening setup,
e.g., a white pawn that moves to b8 can only promote
to a knight.Pawns never promote on e1 or d8.
Object of the game is to mate the opponents king.
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Hide this help screen
This is NOT CHESS. It is rather an ancient form of chess, known as CHATURANG, a game played originally in India during 7th Century A.D. and widely considered as the earliest known form of chess. There are different variations to this game. I have used one of the most-widely quoted variation. The game is played on an uncheckered 8 x 8 square board.
The game has to be played by two players. (Computer does not make any moves.) The pieces on the board are identified by the column-row combinations. For example, the black rooks are in positions a1 and h1. Similarly, the black king is in e1 and the white king is in d8. To make your move, click on the piece you want to move and the square (or the piece) where you want it to move. Then, choose whether the move is a white move or a black move. For example, if you are moving the white pawn in a7 one square forward, you will click on square a7, then square a6 and finally on 'White move' text on the right-hand side. If you click on a wrong piece, click again on the from and to pieces until the correct column and row numbers are displayed in 'From' and 'To' boxes. You may also choose to enter these directly in these boxes to make your move, instead of clicking on the pieces. If you enter the column-row combination manually, note to enter column letter first followed by the row number. For example, if you are moving a white rook, you will key in 'a8' (without quotes) in the From box. Similarly, enter the appropriate column-row combination for the destination. The game is designed to detect CHECK conditions. Invalid moves (moves that are not according to the rules) are rejected. An invalid move will be indicated by (very aptly !) 'INVALID MOVE', displayed in red beside the From and To boxes. Who is to move next is also displayed at the left hand bottom, below the board. You can also undo the immediately preceding move. If there is a check condition,appropriate message is displayed inside the box at the bottom of the screen and an alarm sound beeps. Once the king is lost, the game is over and 'undo'ing is not possible. You will be required to start a new game. Click on 'Setup board' to arrange the pieces in original order to start a new game.
If you have any comments on this game, suggestions for any improvements or bugs to report, please send me an e-mail. I will also be glad to send you the entire JavaScript code written by me for this game. I have used only dynamic HTML and JavaScript to design this game. Please note that I am not a chess expert. I wrote this game only to demonstrate the power of dynamic HTML / JavaScript combination. One final word before you go to play the game. When I tested the game with IE 4.0, the appearence of 'pointing finger' mouse cursor (when you move the mouse over a chess piece) was not as fluent as it was in NS. I guess it is one of those 'features' of IE 4.0. Enjoy the game. Did you see my other game (Alphabets puzzle)? Since I have used dynamic HTML with JavaScript intensively in my site, these pages can be accessed only with IE 4.0+ or Netscape 4.0+.
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Visit my other dynamic HTML pages :
Alphabet puzzle game
Project Management - A slide show
Browser war - A board game
Quiz on U.S.A. - Drag-n-drop demo
Unicorn (Winner in Geocities' Build-a-page contest)
Valentine Day (designed for Build-a-page contest)
St. Patrick's Day (Runner-up in Build-a-page)
Indian Software Gurus Webring
My homepage
BLACK
King e1; Counsellor d1; Rook a1, h1; Knight b1, g1;
Elephant c1, f1;Pawns a2,b2, c2, d2, e2, f2, g2, h2.
WHITE
King d8; Counsellor e8; Rook a8, h8; Knight b8, g8;
Elephant c8, f8;Pawns a7,b7, c7, d7, e7, f7, g7, h7.
MOVES OF PIECES
The king moves as usual king, but additionally has
the right to make one knight-move during the game.
Castling doesn't exist.
The counsellor moves one square diagonally.
The elephant moves two squares diagonally,
but may jump the intervening square.
The knight moves as a usual knight.
The rook or chariot moves as usual rook.
The pawn or soldier moves and takes as a usual
pawn, but may not make a double step on its
first move.Pawns can promote when they arrive at the
last rank of the board, but only to the type of piece
that was on the promotion-square in the opening setup,
e.g., a white pawn that moves to b8 can only promote
to a knight.Pawns never promote on e1 or d8.
Object of the game is to mate the opponents king.
The player that stalemates its opponent loses the game.